The Trade Book OSRS does have some redeeming factors

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  • CLASSIFIED_POSTED_BY: Emilylowes
  • CLASSIFIED_POSTED_ON: Jul 11, 2022
  • Views : 227
  • Likes : 1
  • Category : Education » Post Graduation
  • Description : OSRS remains an enigma for me. I've played the game since I was a young child (I'm 28 years old now, to be precise) and can claim to have never mastered a single skills in the game. I've never completed all the challenges or even performed that much bossing. I've done bosses not restricted by strict requirements such as Kalphite, KBD, Barrows and many more, but I've not even been on a God Wars Dungeon trip, even less Zulrah and others. In the majority of games I play OSRS gold, I'm doing some random skill that I'm thinking of doing to complete an achievement, and then log off.

Overview

  • OSRS does have some redeeming factors

    OSRS remains an enigma for me. I've played the game since I was a young child (I'm 28 years old now, to be precise) and can claim to have never mastered a single skills in the game. I've never completed all the challenges or even performed that much bossing. I've done bosses not restricted by strict requirements such as Kalphite, KBD, Barrows and many more, but I've not even been on a God Wars Dungeon trip, even less Zulrah and others. In the OSRS gold, I'm doing some random skill that I'm thinking of doing to complete an achievement, and then log off.

    However many accounts I've had, regardless of what type of account it was I've always been apathetic and rode serious waves of motivation and then months of inactivity before playing a month and dropping the game altogether. Literally last month I logged into an account I haven't played in over five years.

    The grind is this game's greatest draw and negative in my view. One commenter has already stated that the satisfaction of leveling up and getting to the next level is incredibly satisfying, but that feeling in turn ruined the community IMO. Because the majority of players, base is now in their 30s, or their 20s - years of a dedicated community have had an effect on the game, where nearly everyone is optimized. Minigames are for the most portion are begged for but abandoned until they aid in the development of a ability. Every activity is focused on getting to the next stage, and it leaves for the experience to be very boring if you aren't feeling like working particularly after a tiring day of work.

    The mechanics are (for the most part in the absence of bugs and tick manipulation) pretty simple, and the community will guide you precisely how to get there you'd like to be, but how long are you willing to grind to get there? For me I enjoy games to relax, and play with friends and so my tolerance to grinding is low. I'm not a content creator I don't engage in PVP which is why I don't want to invest hours on a grind when I could be playing a much less "fun games"?

    OSRS has some positive elements, but Buy OSRS gold move out of "fun" and further embracing grindy mindset makes the game challenging for me learn terms. I do come back around every once or twice to play a bit of a never-ending leveling process before taking a dip out. Today, I'm playing the new leagues mode which drastically reduced the amount of time needed to max and do higher-level content. It's greatly improved my experience IMHO.